Update #26

It's done. At midnight, exactly a year has passed since the server officially started following 3 months of beta-tests. Initial servers with high and low exp stage - Legera and Hegera - was replaced with server with fixed exp rate - Fixera. In comparison to the first day, the map has grown considerably and the quest set has grown considerably. Over the past year, 1421 accounts and 2206 characters have been created. Lotto numbers were drawn 365 times, players died 1973 times, wrote 169,873 lines of messages on Game-Chat and 360 forum posts. In total, 7,887 raids appeared on the server, 216 sapper games were played, and 1309 times items was purchased in store. Thank you for a beautiful year, I wish you and myself an even better 2018.

Today, on the anniversary of the server in version 8.60, it's time to start another dream - we start with the server in version 10.98 - Xyla. This server receives the beta status, which means that at some point, when the functionality from both servers will be the same, the character will be reset on Xyla and then will be official launch. Unfortunately, the specific date is not known (and may be quite distant), because as many players already know, me and my wife expect a child who will absorb 99% of my free time. Still, Fixera will be a priority when it comes to new quests and development, and Xyla will receive only more things from Fixera. Therefore, from tomorrow server server save for the whole week (!) experience points, drop and skill rate will be increased 1.5 times in relation to the current state. Currently, Xyla does not have any quests or the entire map, however, errors can be reported on #bugs on Discord.

In addition, the following things have been added in last time:

Mining crystals and creating and improving items takes 1 point stamina for a successful action, and ranged weapons are withdrawn from the system. As for the balance of these weapons, the Hunter Outfit Quest will be expanded in the future to fill the gap. An article about the crafting system is still being created.

A system has been added that save items from the ground and in the case of a crash all these items will be loaded onto the map. The server is saved every 15 minutes from 6 o'clock in the morning.

Each new news will cause the message to be displayed in the game after logging in, so there is no more an option to miss any news that has appeared.

The Discord server was launched for the entire Rookgaard community. The widget that lets you connect is in the left menu on the page. Game-chat from the game has been attached to it, so you can follow the discussion from the browser or the Discord application on the phone, so when joining the game have an idea of ​​what the discussion was about.

Other errors have been corrected, including the problem with the login session on the website, actions in the crafting system and minor on the map itself.

See you in the game, hear you in chat! :)