Update #36

Hello. The time has come to sum up things that have been appearing on both Fixera and Xyla for some time now. Because we announced minor fixes on a regular basis in the game or on the Discord (including the newly created #announcements channel), below is a list of the larger and most important ones.

1. Achievements

Achievements have been added on both servers. The list of these public is in this tab, and the ranking covering all possible to get is in this tab - both lists can be filtered to the appropriate world.

2. Tasks

Following the player's suggestions, the option of taking more monsters to kill/items to bring has been added. From now, the base value (eg 100 Rat) can be increased from 2 to 10 times (ie 200, 300, etc.), and when giving back, the prize will be accumulated accordingly. In addition, the boss battle option, which Volvig will be happy to describe, is now unlocked. All those things appeared from today on Xyla, also at Volvig. The list of monsters is of course different, and the corresponding description will appear on the site soon.

3. Houses

The system for renting houses to be auctioned from the page has been rewritten. The system is not perfect yet (especially when it comes to exchanging information between servers), but we are working on solving the problems, and the wrongly charged rent will be returned when the errors are corrected. The list of houses can be found in this tab.

4. Cast System

On Xyla, after some tests, the streaming of the game through the client is activated. In order to encourage players to use this functionality (and possibly catch errors), after 5 minutes from the start of the broadcast experience gained from monsters will be 5% larger.

5. Monster levels

At Xyla, some of the strong monsters can be even stronger! This is because the feature that allows us to give monsters their own levels. Each subsequent level is 5% more damage, speed of movement, life and experience gained. For example, Dwarf at level 10 will have 135 HP and give 202 experience points while the standard one has 90 HP and 135 experiences (the bonus is combined with 3x exp rate on the server). In order to be able to assess the strength of a monster from a distance, the more serious the skull accompanying him (from black, through red, orange, yellow and white skull ending up).

6. Cam System

The system operating so far, which recorded the gameplay of players required an additional program to play. From now on the recordings that we want to watch will appear under the list of characters in the game client and from there you will also be able to watch them. In order for the recording to appear on the list, its status should be changed in this tab.

According to the previous announcement, the next time will be devoted to the development of the client for Android, and at the same time for its desktop version that will allow you to play on both servers. Currently, work on new hunting grounds is underway, because the current ones may seem boring. We're also working on several quests and a new outfit. More information will be provided in the next news.

See you on the servers, hear you in the chat :)