Update #35

Hello. Almost three weeks have passed since the start of Xyla. During the first hour the online record (11) fell, which continues to this day - for me personally is a reason to be proud. It was a very intense period devoted mainly to fixing bugs, the vast majority of which did not come out during the beta phase. Today, when the list of bugs has shrunk almost completely, it's time to summarize what has happened since the launch:

  • we've added character protection both on the player-server line and on the server-internet line
  • we've removed the blocks from tiles on the Rookgaard tutorial section
  • we've added the ability to rope monsters
  • we've improved and added more achievements
  • we've improved the opening of locked doors
  • we've added the potion stamina mechanism
  • we've corrected messages when taking rewards with insufficient cap
  • we've improved the rewards in the Goblin Hell quest
  • we've improved fishing mechanism
  • we've added a daily login bonus
  • we've added saving information about player statistics before death
  • we've removed HP's renewal after the level advance
  • we've added the loss of items after death
  • we've improved the saving of information about outfit

  • we've improved the count of damage dealt with monsters on raids
  • we've added a field block (Browse Field) in the bank and other places that should not be browsed
  • we've added a delay to quickly rotate
  • we've revised the report records from CTRL+Z and report name/player/statement
  • we've improved the naming of items and added missing names
  • we've improved the raid system
  • we've improved the effect of traveling by boat
  • we've improved the save of lotto points
  • we've improved the ban mechanism
  • we've improved the respawn of monsters in the case of the player within respawn area
  • we've added synchronization to the lists of powergamers, top powergamers, lotto, deaths and premium status with the page
  • we've improved map cleaning after server save
  • and a few others that I missed when reviewing the history of code changes

From new things not related to improving the game, we've added Elves in the north and Dwarf in the south to give an alternative to Mino Hell and we've added Addon bonuses for those present at Xyla.

When Xyla is on her feet with a clear conscience, I can come back to develop Fixera. In the near future will be completed another quest and the new event, and also plan to review again the Android version of the client. We will also try to take care of current ads so that the community gathered around Open Tibia knows that our Rookgaard is waiting for them.

See you on the servers, hear you in the chat :)